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Lecture
Software Engineering





Learning objectives
Understanding of the software development process, knowledge of the commonest procedure models, knowledge of standardised graphical modelling tools, experienced intercourse with support tools, the ability to model systems graphically and to document these graphically in every development phase, and the competence to carry out a software development project

Content


Basics: Software Life Cyle, Software Process Models,


UML:Graphical Modelling with UML, UML and C++ Code Generation, Advanced C++ Features (Polymorphism), UML Diagrams;


SDL (specification and Design Language):Usage, Introduction of the SDL-Syntax;


Laboratory: UML Project with Project Management Methods


SDL Project for an Embedded System (Lego Robot)


Realization, Documentation and Presentation of Projects



Lecturedetails





SWH4
ECTS4
Language


Hochschule Ulm
89075 Ulm
infohs-ulm.de





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© May 2012